1. Place a tile: Draw one cartographic landscape tile and place it adjacent to at least one existing tile so that all touching edges match (road to road, city to city, pasture to pasture, river to river).
2. Deploy a figure (optional): Place one figure from your supply onto a feature on the tile you just placed. You may only place an Envoy (or Grand Envoy) if that connected road, city, abbey, or pasture contains no other Envoys.
3. Score completed features: Any roads, cities, or abbeys completed by the tile are scored immediately and all figures on them return to their owners' supplies.
β’ Roads: 1 point per tile (both during the game and at final scoring).
β’ Walled Cities (Citadels): 2 points per tile and +2 per coat-of-arms pennant when completed; 1 point per tile and pennant if incomplete at game end.
β’ Abbeys: 9 points when surrounded by all 8 neighbouring tiles; 1 point per tile in the 3Γ3 grid if incomplete at game end.
β’ Pastures (Yeomen): Scored only at game end β 3 points per completed city bordering the pasture. Yeomen remain on the board for the entire game.
β’ Shared Features: When separate features merge, the player with the most Envoy weight wins full points; in a tie, all tied players receive full points.
β’ The Riverway (12 tiles): Laid first from the mountain spring to the lake. River tiles must continue the river and cannot bend in the same direction twice in a row (unless no other legal placement exists).
β’ Taverns & Spires (18 tiles): Each player receives 1 Grand Envoy (counts as 2 Envoys for majority). A completed road with a Wayside Tavern scores 2 points per tile, or 0 points if unfinished at game end. A completed city with a Grand Spire scores 3 points per tile and pennant, or 0 points if unfinished at game end.
β’ Merchants & Masons (24 tiles):
β Trade Goods (π· Wine, πΎ Grain, π§΅ Cloth): Completing a city with trade good symbols awards those tokens to the player who placed the completing tile (regardless of who owns the city). At game end, the player(s) with the most of each good score 10 points.
β Master Mason: May be placed on a road or city where you already have an Envoy. Whenever you place a tile that extends or completes that road or city, you immediately take one bonus turn (max one bonus turn per turn). Returns when the feature completes.
β Truffle Boar: May be placed on a pasture where you already have a yeoman. Increases your pasture scoring on that field from 3 to 4 points per completed city.