Games
Single-player browser games against computer opponents.
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Animal Game
Harmonies: build landscapes from coloured tokens and give animals a home. Solo or with 2–4 at one screen.
Bastide
Carcassonne with the River and Inns & Cathedrals expansions.
Bolo
The classic Macintosh tank game, with computer tanks.
Boom Boom Cat
A card game of kittens, explosions and betrayal.
Carcassonne
The classic tile-laying board game with The River, Inns & Cathedrals, and Traders & Builders.
Citadelle
Pen-and-ink cartography tile-laying strategy with The Riverway, Taverns & Spires, and Merchants & Masons.
Dominion
The deck-building card game against 1–3 AI opponents.
Fat Cat Avenue
Roaring 1920s Art Deco property-trading board game with gavel auctions and market cycles against 1–4 AI tycoons.
Glimmerwick
An original strategy game: light lanterns to lure moths away from your rival.
Grass Zoomers
Open-field tower defense: build a maze of garden towers to stop the bugs crossing your lawn.
Instruct & Defeat
Real-time strategy in the style of Command & Conquer: build a base, harvest crystal, crush the enemy.
Little Monster
Munchkin: kick down doors, fight monsters and backstab 2–5 AI rivals.
Mom's Sudoku
Four levels graded by the techniques each puzzle needs, with explained hints, pencil notes and a saved record of wins, losses and times.
Puerto Rico
The colonial strategy board game with New Buildings and The Nobles against 1–4 AI opponents.
Robotron 2084
The 1982 twin-stick arcade classic: rescue the Last Human Family from the Robotron uprising solo, with an AI wingman, or against 1–3 AI rivals.
San Juan
Andreas Seyfarth's classic role-selection card game of colonial buildings, trade goods and monuments against 1–3 AI opponents.
Starlance
Space combat from a carrier cockpit: dogfights, wingmen, torpedo runs and a branching campaign.
Starlance 1991
The same carrier space combat, drawn at 320×200 in 256 colours.